07.02.2013 - 11:16
Currently, in the world map, the best countries to aim for and select are known, once they are controlled by 1 group they have the full advantage of winning. For games with turns > 5, this discourage the new players from joining these games with as they know they are at disadvantages from the start. I suggest, to Randominize Countries Income. This should increase the "thinking" one puts into a turn with additional unknown. With this, I also suggest to introduce more relax game length of 24-36 hrs per turn. best regards, seebnova
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Blackshark Účet zmazaný |
08.02.2013 - 14:28 Blackshark Účet zmazaný
Hmm, should be a option, but instead of randomnizing, maybe could simply alter a bit. I am intrested in this.
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12.02.2013 - 15:38
Well if someone joins a game lately, it's at his own risk. Moreover, having countries that are worth alot makes the game very strategic, since everyone will fight for these countries, so it is up to you to deal with this; either you spen all you money trying to fight for this land, or you just by-pass it and go straight for the capital (but if you fail, you won't have much money left). One more thing, what makes this game attractive is that it is extremly easy to use, but if we start adding too much tactics, units, and options, the game might loose its "fun" part.
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