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Príspevky: 2   Navštívené: 30 users
11.02.2012 - 12:44
The last thread was closed because apparently it was 'answered'. The key that concerns the competitive essence of the game is most certainly not answered. It takes years to perfect these things like this and they are never achieved. If that scenario is why the mod closed the thread then he should be embarrassed, because there is no scenario as of yet which even slightly ticks all of the boxes for a competitive map. Lets continue our discussion of points that make a map plus plus, and factors that make it a no no.

P.S, I fixed the title from the last one.
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11.02.2012 - 13:25
It was answered by Ivan already. At the moment, it's not possible to implement.
Cituj:
Napísal BasiC, 11.02.2012 at 03:00

Napísal GlennMiller, 08.02.2012 at 22:52

This was brought up a long time ago from i think last march
wont happen anytime soon, i guess?


I wonder what the chance is of a dev replying here?

Pretty high actually - around 98.5%, I'd say. Anyway, as has been mentioned multiple times before, AW engine only allows one map - the current world map. Yes, it's limiting, but we had to sacrifice it to provide a better world map experience. The best alternative is a highly balanced scenario.
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"Whenever death may surprise us, let it be welcome if our battle cry has reached even one receptive ear and another hand reaches out to take up our arms".
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