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Príspevky: 2   Navštívené: 66 users
04.03.2012 - 11:56
Why not make the sentry plane able to see a players movements in real time. Player A could see Player B's movements before the next turn and plan accordingly.

Good idea or no?
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04.03.2012 - 16:20
 YOBA
No, because it would majorly fuck with the server. Not only would it require a complete restructuring of at least the netcode, but it would also heavily overload both the clients and the server as the server would be constantly sending out requests.

It's a bad idea from the game perspective too because it literally destroys the element of surprise in every single way. Impossible to implement, and bad.
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