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Step 1. Buy recruitment centers
Step 2. Spam tanks
Step 3. Lose or win
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Garde Príspevky: 2842 Od: Canada
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The main thing we need to look for in the coming weeks is how buildings effect everything, something like the Fortification can be truly groundbreaking if abused. Do give us as much feedback as you can and be sure to test the strat thoroughly before coming to conclusions!
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This is an interesting strat, I'd say make airtransports slightly cheaper, currently with all the upgrades they cost 530, i reckon we could lower it as low as 500
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Lest we forget
Moja Bosna Ponosna
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Strat will be weak. I don't see any country picks that can possibly use this strat.
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Garde Príspevky: 2842 Od: Canada
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This is an interesting strat, I'd say make airtransports slightly cheaper, currently with all the upgrades they cost 530, i reckon we could lower it as low as 500
We could, but this strat plays slower by nature... Perhaps reinforcing that ethos would be better?
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njab Účet zmazaný |
Strat will be weak. I don't see any country picks that can possibly use this strat.
Infantry and militia have LB cost. But everything else is buffed. Seems pretty usable to me.
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May as well get rid of RA at this point.
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Someone Better Than You
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Why ukraine and spain are there?
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Damn, this strategy should be permanent.
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Why ukraine and spain are there?
They're good countries to test the strategy 10k settings.
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Lest we forget
Moja Bosna Ponosna
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Why ukraine and spain are there?
cos they are obviously the most industrialized nations of europe !!
nah, i think its the two countries Garde (who did the artwork) recommends for its usage
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Why ukraine and spain are there?
cos they are obviously the most industrialized nations of europe !!
nah, i think its the two countries Garde (who did the artwork) recommends for its usage
That is the correct assessment
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We are not the same- I am a Martian.
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This strat is way too weak but w/e id rather have weak strats than op strats
i would have preferred gardes recon strat though
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I prefer spam buildings in the post game and get a lot of OP PD infantry
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Garde Príspevky: 2842 Od: Canada
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This strat is way too weak but w/e id rather have weak strats than op strats
i would have preferred gardes recon strat though
Maybe we'll see that eventually
On the subject of IP: Some people have told me it's OP, some have said it's underwhelming. Like I keep saying: Play this in a few 3v3s and open your mind a bit with it. IP is very easy for someone who played in slower formats to understand, a lot of you guys who started playing competitively in 2016/17 aren't used to turtling like this; Iron Fist was the epitome of the meta at one point, and old Imperialist with 0 cost Militia was slow too when played competitively (do bare in mind we had different picks and more starting cash typically as well). Anyhow, a rework of some of the worse Buildings is necessary soon. Once a few of them are solved, you'll see this strategy blossom more; I would recommend the strategy stick around for more than a month, though.
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Napísal Garde, 23.04.2019 at 15:50
This strat is way too weak but w/e id rather have weak strats than op strats
i would have preferred gardes recon strat though
Maybe we'll see that eventually
On the subject of IP: Some people have told me it's OP, some have said it's underwhelming. Like I keep saying: Play this in a few 3v3s and open your mind a bit with it. IP is very easy for someone who played in slower formats to understand, a lot of you guys who started playing competitively in 2016/17 aren't used to turtling like this; Iron Fist was the epitome of the meta at one point, and old Imperialist with 0 cost Militia was slow too when played competitively (do bare in mind we had different picks and more starting cash typically as well). Anyhow, a rework of some of the worse Buildings is necessary soon. Once a few of them are solved, you'll see this strategy blossom more; I would recommend the strategy stick around for more than a month, though.
but it's not that players from 16/17 don't know how to slow roll or turtle. its just that there are strats that outperform this one by a long shot in both aspects.
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Napísal Garde, 23.04.2019 at 15:50
This strat is way too weak but w/e id rather have weak strats than op strats
i would have preferred gardes recon strat though
Maybe we'll see that eventually
On the subject of IP: Some people have told me it's OP, some have said it's underwhelming. Like I keep saying: Play this in a few 3v3s and open your mind a bit with it. IP is very easy for someone who played in slower formats to understand, a lot of you guys who started playing competitively in 2016/17 aren't used to turtling like this; Iron Fist was the epitome of the meta at one point, and old Imperialist with 0 cost Militia was slow too when played competitively (do bare in mind we had different picks and more starting cash typically as well). Anyhow, a rework of some of the worse Buildings is necessary soon. Once a few of them are solved, you'll see this strategy blossom more; I would recommend the strategy stick around for more than a month, though.
but it's not that players from 16/17 don't know how to slow roll or turtle. its just that there are strats that outperform this one by a long shot in both aspects.
and there are strats that outperform HW by a long shot (Universali you have permission to shoot me for saying that ), there are strats that outperform RA, there are strats that outperform GW, there are strats that outperform SM...
etc.
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temp Príspevky: 831 Od: UAE
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now ima suck at this game even more
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Napísal Garde, 23.04.2019 at 15:50
This strat is way too weak but w/e id rather have weak strats than op strats
i would have preferred gardes recon strat though
Maybe we'll see that eventually
On the subject of IP: Some people have told me it's OP, some have said it's underwhelming. Like I keep saying: Play this in a few 3v3s and open your mind a bit with it. IP is very easy for someone who played in slower formats to understand, a lot of you guys who started playing competitively in 2016/17 aren't used to turtling like this; Iron Fist was the epitome of the meta at one point, and old Imperialist with 0 cost Militia was slow too when played competitively (do bare in mind we had different picks and more starting cash typically as well). Anyhow, a rework of some of the worse Buildings is necessary soon. Once a few of them are solved, you'll see this strategy blossom more; I would recommend the strategy stick around for more than a month, though.
but it's not that players from 16/17 don't know how to slow roll or turtle. its just that there are strats that outperform this one by a long shot in both aspects.
and there are strats that outperform HW by a long shot (Universali you have permission to shoot me for saying that ), there are strats that outperform RA, there are strats that outperform GW, there are strats that outperform SM...
etc.
that's why i said in those two aspects. hw, ra, gw and sm all have instances where they are useful. however, this strat is just all around weak and useless in any realistic scenario.
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Can we blame sultan at this point ?
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*enough atwar, leaving it for the game of real life
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Amazing strat!
Its sad that it doesnt work on scenarios.
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I enjoy this strategy but only for large maps. It's quite powerful when you playing Cuba 3k for example... Nice concept, would need a lot of work though. Buildings are currently too expensive, and this could be the solution maybe?
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Join the Call of Cthulhu!
Ph'nglui mglw'nafh C'thulhu R'lyeh wgah'nagl fhtagn
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It would kill ra if it wasn't already dead(nice strat,what i mean is buff ra)
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Napísal Helly, 23.04.2019 at 10:48
Why ukraine and spain are there?
cos they are obviously the most industrialized nations of europe !!
nah, i think its the two countries Garde (who did the artwork) recommends for its usage
That is the correct assessment
Well... Actually the order is
1. Germany
2. U.K.
3. France
4. Russia
5. Spain
...
17. Ukraine.
Ukraine is rural and although Spain is #5, they aren't the MOST industrialised nation.
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Napísal Helly, 23.04.2019 at 10:48
Why ukraine and spain are there?
cos they are obviously the most industrialized nations of europe !!
nah, i think its the two countries Garde (who did the artwork) recommends for its usage
That is the correct assessment
Well... Actually the order is
1. Germany
2. U.K.
3. France
4. Russia
5. Spain
...
17. Ukraine.
Ukraine is rural and although Spain is #5, they aren't the MOST industrialised nation.
Was talking about the second part.
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We are not the same- I am a Martian.
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Strategy called 'Industrial Powerhouse' and there's Ukraine picture next to it? Nice propaganda!
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If a game is around long enough, people will find the most efficient way to play it and start playing it like robots
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Napísal Helly, 25.04.2019 at 10:38
Napísal Helly, 23.04.2019 at 10:48
Why ukraine and spain are there?
cos they are obviously the most industrialized nations of europe !!
nah, i think its the two countries Garde (who did the artwork) recommends for its usage
That is the correct assessment
Well... Actually the order is
1. Germany
2. U.K.
3. France
4. Russia
5. Spain
...
17. Ukraine.
Ukraine is rural and although Spain is #5, they aren't the MOST industrialised nation.
Was talking about the second part.
Ah hell. Well, my bad.
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Napísal Helly, 25.04.2019 at 10:38
Napísal Helly, 23.04.2019 at 10:48
Why ukraine and spain are there?
cos they are obviously the most industrialized nations of europe !!
nah, i think its the two countries Garde (who did the artwork) recommends for its usage
That is the correct assessment
Well... Actually the order is
1. Germany
2. U.K.
3. France
4. Russia
5. Spain
...
17. Ukraine.
Ukraine is rural and although Spain is #5, they aren't the MOST industrialised nation.
Was talking about the second part.
Ah hell. Well, my bad.
Sorry everyone.
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Message deleted by brianwl. Reason: no meaningful contribution to the topic
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Add more strategies pls
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Yes waste time on developping useless buildings that can never attack jeee
as long as you have IMP you ant loose :banger:
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Napísal Mobster, 05.04.2021 at 21:47
What happened to it?
This died out when garde retired from AW. Meta team started to work on it again (as Meta team was made after garde left) but abandoned it until further notice as far as I know.
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