08.08.2015 - 23:00
Rule one . Always ally as many player as possible. Make sure these are your surrounding players. P.S , I survive more game by ally fagging. Also please beware the less you ally, the more u will be gang on
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08.08.2015 - 23:10
Rule 3: Backstab player who in your way for men and cash. Only baxkstab if u know that u can beat him after determining what ur opponent's allies will do in case they provide support. Note don't backstab player who is a meatshield for you.
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08.08.2015 - 23:16
These are tips to improving your chances of winning. Iade this topic to show why playing FFA is almost possible. Peace and ally fags
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09.08.2015 - 03:06
I know this is sarcastic, but fighting your way with 1 or no allies in a game is much more enjoyable.
---- We are not the same - I am a Martian. We are not the same - I am a... divided constellation?
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09.08.2015 - 06:06
That didn't work well for me . if we can ally more than one player. I get destroy by multiple of player had i done that.
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09.08.2015 - 07:55
Here's my tactic to win FFA: *) Don't expand to useless zones, keep your borders as close as possible. Get full country bonus. *) Avoid having as less wars as possible (this is why you should have closer borders). *) LET YOUR ENEMIES KILL THEMSELVES. And I really mean it. Only war when the balance of the game is in risk. You must understand and manipulate your enemy's interest. *) While they do it... expand and gather resources until you're strong enough (or they're weak enough) to kill all of them. Now here's an example.... There are 3 opponents: Turkey, Germany and Ukraine. You are Ukraine. Then, you want Germany and Turkey to fight. In most of the cases Turkey will have advantage. You gonna expand to Russia, Finland, Baltic's. Don't go further than Poland and Sweden on the first turns (unless Germany didn't went for Scandinavia, then you can take Sweden, Norway, but not Denmark). Expand to Volga and Moldova (only if neutral), to Southern Russia (Regardless if Turkey got it) and Caucasus. at this moment Germany would'be in Scandinavia and west, Turkey in Italy and Balkans. You want to keep them both warring as much as possible, so here are some moves that would unbalance the game: *) If one of them takes the other's cap, while winning in Balkans at the same time. *) If Germany owes all the Balkans, Low Balkans, and Greece, too. Maybe excepting Romania and Bulgaria. *) If Germany get Rome while winning in Balkans. *) If Turkey owes Munich, Czech, Austria, and all of Balkans. If Turkey goes to Poland it will be a problem. too. *) If Turkey expand more west-ward like France, Spain, UK, etc. Now "Who is winning Balkans?" Usually the one with the most reinforcements out of it. Balanced would'be something like, Germany having Czech, Austria, Slovakia, Slovenia, Croatia, Hungary. Turkey the rest. If Turkey got Hungary (common), then Turkey is winning Balkans. If Germany got Serbia then Germany is winning Balkans. Small countries like Montenegro, Slovenia, doesn't matter a lot on which hand they are. After understanding the game of your opponents, you can plan your own game. Feel free to intercede on either side when you feel like, but remember that if you intercede too much then another side would become stronger than you. I'd intercede against the winning team, in Turn 6 or so. Some of my balance moves: *) To avoid them getting stronger than me, if the game looks balanced I'd go Scandinavia, but not Denmark. *) If Germany is winning, I'd take out Scandinavia. *) If Turkey is winning, I'd take out Caucasus (This, so invading Turkey becomes easier later on). *) If Poland is empty at turn 6 I'd take it. There will eventually come a time in which one side will unbalance the game. If at Turn 6 you're almost intact (while gathering full volga, baltic, finland, russias, etc) then you already have the power to kill one of the two sides. If there's no expansion left, then you should consider taking out Scandinavia, and unbalance the game by yourself. Now, doesn't matter how the game unbalanced, you must either balance it back or win the game (by capping your opponents). Assuming SM, then you should have enough economy to send 30 or more bombers at ankara and cap him. Without scandinavia and with Turkey dead, you will have advantage over Germany. Now of course, that is the best of the cases. They will attack you somehow (as no one will let someone expand while they fight, obviously) and you must find a way to balance it. Basic defense is always a good decision, walls are more even. *) If Turkey attacks you earlier because he want Moldova, Odessa, Liviv, then give it. *) If Germany attacks you earlier because he want sweden or poland, give it. Of course, this is to make them feel that they're also winning against you. When they're warring each others you can retake all those small countries back. Obviously there are some countries you want to have back at all cost, like Russia South, Finland, (Moscow, Belarus, you would be closer to lose without those ), Baltic, etc. Some things that trigger attacks: 1st: Attacking him (Hard). 1st: Having borders. 2nd: Expanding to the same country (specially if you won the war there). 2nd: Breaking his capital wall. 2nd: Doing some lights attacks on him. *): Attacking places that doesn't matter much Ex: Liviv, Moldova, etc. *) Doing nothing. *) Chat messages, external atWar hate, etc. *) Being strong (and showing it).
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09.08.2015 - 15:49
Maybe a way to disable private.clan. chat. Would help FFA.
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10.08.2015 - 06:58
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10.08.2015 - 14:39
In Warcraft 3, players in a FFA received random names to prevent alliances.
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12.08.2015 - 13:36
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12.08.2015 - 22:52
The best thing to do is to take an empty allies cap. When you do this stack it. After you placethe troops in it, end the alliance. Also before the turn ends, make 3 walls around the capital. The following turn, simply end the peace treaty and watch as you win without firing a single shot
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17.08.2015 - 18:55
Zizou is that you ?
---- No such thing as a good girl, you are just not the right guy.
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17.08.2015 - 19:01
Don't tell anyone, it will be our little secret
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17.08.2015 - 21:12
Wouldn't matter. Lots of these fuckers have skypes and shit. Can easily communicate their hidden names through PM/other services.
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12.01.2020 - 15:56
Ally fags are cancer. do not stoop to this level, just do NOT play FFAs unless host sets game to 0- 1 ally. problem solved
---- Your BOOOs mean nothing to me, I've seen what makes you cheer ..
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